PlayerUnknown’s Battlegrounds has been a massive surprise hit in 2017, steadily growing its playerbase week by week as it gestates through early access ahead of the official launch later this year, and has had a massive impact on the growing popularity of the Battle Royale genre for new titles like Epic’s Fortnite. Despite not yet being officially released PUBG passed the benchmark for 2 million active players last week, featuring an all-time peak of 2,279,084 concurrent users on October 14th. As you would expect from such popularity the rising prominence of cheaters and exploiters is something which has come hand in hand with BattlEye stating that the numbers of bands has more than doubled over the past month, with most of the offenders originating in China.
We are currently banning at a rate of 6K-13K per day, nearly 20K within the last 24 hours alone. The vast majority is from China.
— BattlEye (@TheBattlEye) October 13, 2017
Meanwhile Bluehole Studios are still beavering away at improving the game ahead of the official launch of Xbox One and PC, which is still without an exact date but should be available by the end of the year. The much anticipated new vaulting and climbing system will be present and accounted for, alongside other improvements such as a new desert map, new vehicles and a 3D replay feature, which are currently being tested internally but will be up on test servers soon. Check out the dev blog for more information.